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Chaplain Rework Discussion/Suggestion Smackdown
#29
Reading through these suggestions, I feel like we're turning a clown-tier loser job into an almighty prophet with divine powers. It's like a REALLY big step upwards and I think we should slow down or else we'll just create this unbalanced job.

I don't really have anything to contribute because I feel like no matter what we suggest in the ways of magic and religion it'll seem way too powerful and suddenly the chaplain will be the most important, most wanted job on the station as opposed to being the most ignored. The only thing I had in mind was the idea of gathering converts to the religion, except of course this sounds too cult-y and was struck down in ghostchat when I brought it up. Maybe someone can put a spin on it and make it less cult-y???
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