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Let's make the station more maintenance intensive!
#34
Although I don't agree with every aspect that Ali0en says, I think the general gist of what he's getting at shouldn't be slammed at all.

Let's look at the scenario. The general feel of goon ss13 has always favored the antagonists. It's rare that there's security (i'm not talking about the lone ranger hos here, i'm talking about at least 2 officers).
Antagonists, the good ones at least, will create an absolute fuck ton of havoc on the station. I'm talking explosions, traps, flaming hallways, rogue borgs, shocked doors, depressurised and depowered rooms. This is done from bad guys alone. Now with the addition of wraiths and blobs, the environment can be extremely hostile. Lets not forget about how much damage asteroids do too.
Also general incompetence causes damage. As well as zealous assistants who want to bust into departments.

And this thread in general wants to pile on more chaos onto this. Chaos that wont be fixed like ali0en said, but not only that, cannot be prevented? FUCK that.

How about this? There's so much destruction in goon that it'd be nice if there was ways to repair that construction. There needs to more fluid construction methods, and making things look "pretty" or the original look. Fixing the constructed stuff so it's not a darker shade would be a start. Having an easier time constructing would also be good. It's the simple things, like gather up floor tiles, or laying wire that's often shit. Having that automatically gather/ place down instead of constantly clicking would be good.
I've seen people make really interesting stuff via construction, and interesting repair methods. We should encourage THAT. Rather than scaring engineers off with more tedious bullshit work. Because that's what more maintenance will ever add to. Tedious work.

And what of the engine? Well hopefully when cog 2 comes out, there'd be use for the laser beam that doesn't involve killing people. Perhaps blasting the absolute shit out of asteroids. More blown up asteroids = more material to make a better death ray. Fuck if I could blow up asteroids all day a death ray, that's all I'd do as an engineer. We could have more PvE scenarios there, where the laser beam could be used as a defense weapon, and that power would be used exactly in the manner that engineers would want, a selfish manner, something that non-traitor engineers need.
It'd fit nicely into nanotrasen policy too. Using plasma research as a ploy for a sustainable energy source, but also using it as weapon. Typical NT.
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