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Let's make the station more maintenance intensive!
#33
Spy_Guy Wrote:Remove the solar hotwire imo.
Yes please.
salix_catus Wrote:
Walrus Wrote:There is no difference between an APC randomly breaking and a leech critter randomly appearing and breaking an APC. There is also no difference between windows randomly cracking and micrometeors randomly breaking windows.
I beg to differ. Coding equipment and structures to include a chance of randomly breaking is not the same as adding external enviromental factors that may damage the station and may be stopped by the crew before the damage even occurs.
With the one in a million chance someone's going to be in the exact spot at the exact time to intercept a tiny space rock speeding on it's way towards the station I don't think it's worthwhile to say that's any different than windows cracking randomly under pressure due to wear.
salix_catus Wrote:One is invisible rng magic. The other is visible rocks and critters.
I have some bad news for you because some cruel twist of fate would have it that this "Invisible rng magic" would need to be used to trigger whatever meteors/worms/etc. you're talking about. They're obviously not going to be static and strike the same spot at the same time every round, so the BYOND boogeyman, ~invisible rng magic~, will have to spawn them in. It's either spooky code magicks breaking a window by itself, or chaotic arcane programming throwing a rock towards you.

Don't get me wrong I like the idea of more PvE stuff but completely discounting this idea just because there's no visible indicator or way to prevent it is a bit silly seeing how similar the two are.
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