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Magic Missile cooldown is too quick?
#6
I really do not think wizards needed a buff to an aoe stunlock spell. Especially when they have multiple stunlock spells they can easily chain together to keep a field of people down for a very long time.

Also since this isn't the general 'bitch about wiz' thread I'll keep it short but wizards can raid the armory within the first minute of the round and pick a spell that lets them flat-out ignore long-range attacks. After the first five minutes either the wiz is dead or any meaningful resistance to the wizard is down and the rest of the round is an hour of the wizard slowly murdering the crew.

Also Urs you yourself admitted you were suffering incredible lag that round.
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