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General Suggestions Thread! V2.0
Two small ideas/suggestions:


I'd like to see an upgrade for Cyborgs that allows the Cyborg to look like a human. Since it seems that replicants have been removed some time ago for reasons unknown (I only recently started playing again), perhaps the upgrade they started with can be readded as a craftable upgrade in the robotics fabricator? Something like a Holographic Emitter, that when activated replaces your 'cyborg avatar' with a generic human looking version, wearing an outfit based on your current module. It would mostly be just a 'fun' addition with no real point, though in the case of traitors hunting down cyborgs, this (in combination with a name change) could be a useful upgrade to make it more difficult for the traitor to find and destroy the cyborgs.


Another suggestion would be to add a computer outside QM/Cargobay where crewmembers can place custom orders from the spacemarket. Not requests for QM that need to be approved, but actual orders that the crewmembers can pay for with money from their own bank accounts. It would probably take a while to create a list of items that crewmembers would be allowed to order, and what those items would cost (laserguns and such would not be on the list, obviously), but I feel that this could add a lot more room for people to excel at their job when faced with departments that aren't doing their job, or that lack the staff for it. For instance, as a Robotiscist there are a ton of things I'd love to create, but I rarely get the opportunity to do so, because I don't think I've ever seen a miner actually mine.

- Access the Market Computer and look at the items you need, and what they cost.
- Go to an ATM machine, withdraw money
- Enter the money into to the Market Computer
- Make a list of the items you want. Click "Order Now".
- If sufficient funds are available, the items are shipped and appear a few moments later in an ID-locked crate onto a telepad next to the computer.
- Drag the crate back to your department


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