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Blood System Feedback
#87
This is more of a bug (I think) but I didn't feel the need to create a whole thread about such a small issue:

Putting pressure on your wounds is a little wonky. If you're interrupted the game makes you wait until you would have successfully slowed the bleeding to tell you that you fucked up. It would make more sense if it worked more like handcuffs, where if you're interrupted you can try again almost right away.
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