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Gang Wars - Official Discussion Thread (Wonk)
So I've played a couple rounds of Gang Wars and a thought occurred to me: What if traitors and changelings could still spawn in Gang Wars? Obviously they couldn't also be gang leaders, but it might be interesting seeing how they would go about accomplishing their goals in a station filled with gang violence. It could cause a cool dynamic, with traitors joining gangs and trying to still accomplish their goals in secret, or giving syndicate gear to gangs in exchange for help with whatever they're trying to do. Changelings could use the confusion to drag away victims of gang violence for feeding, join a gang in secret, or openly act as gang soldiers in exchange for protection from the rest of the crew and a steady supply of sweet, sweet DNA. And since neither of them would be under any obligation to actually help their gang, gang leaders would have a tough decision to make about letting them join and getting a powerful ally who might well turn on them at any time or taking the safe route and steering clear of them or taking them out so they can't pose a threat.
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