Thread Rating:
  • 3 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Chaplain Rework Discussion/Suggestion Smackdown
#6
I'm all for redeeming the Chaplain from the fiery pits of obsolescence, but yea. Definitely a slippery slope with the powers especially when you're pretty much dangling an excuse to MurderPaladin in front of the station's collective nose. I think the best way to avoid that would be sticking with mostly utility powers much like the ones you suggested! The traitor powers sound pretty good too.

Speaking of traitor powers, here's a few ideas for some of the domains. I started with Atheism traitor powers because I couldn't help myself.

The Origin of Species: A concentrated beam of pure SCIENTIFIC EVIDENCE that de-evolves a target into a monkey.

Debate Me: The Chaplain engages a target in a debate. The target, mind still reeling from a truth overdose, takes severe damage and is confused for a short time.

Also maybe make the Atheist's hat work like Oddjob's. Throwing it causes nasty Brute Damage and can sometimes knock the target prone.

As for Order..... Perhaps it could relate to repairing and building? Maybe a power that acts like an extremely long-cooldown RCD? Instead of making anything, though, the power just makes some extremely shiny walls or floor tiles to help in case of explosions or hull breaches. The traitor power could summon a Chaplain-only Warhammer imbued with the power to annihilate the agents of Chaos and Mayhem, I.E the entire station. Extra damage to greyshirts, perhaps?

Nature seems okay, but the traitor power seems a bit underwhelming if there isn't already a bunch of bees (then again I don't play Botanist often, so maybe I'm foolish). Maybe instead it could be some sort of druid-esque power that summons woodland creatures? Think wolves, spiders, maybe a bear. If you really wanted to go woodsy you could take a page from Thief or something and fabricate some sort of forest spirit or something.

Anyways, yea! I'd love to see Chaplain return to the limelight! I think that the quality of a Chaplain usually rests on his/her player and their penchant for gimmicks, but this would definitely add more to the proverbial table, in my opinion.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)