04-29-2015, 09:27 PM
UrsulaMejor Wrote:Going with BruiseCruise's levelling up idea, i think a great blanket secondary Wizard objective would be "Reach level 10" (as a stand in for level 20 in dnd lore) and cast the Wish spell to win the round.
Basically, the way i see it, you would start with a bunch of spells from the various tracks and each time you kill someone you can do a ritual over their corpse to get EXP and gain a level. Every level lets you pick a new spell, sometimes more powerful, in a DND-esque progression, say,
level 2: Level 1 spell
level 3: level 2 spell
level 4: level 2 spell
level 5: level 2 spell
level 6: level 3 spell
level 7: level 3 spell
level 8: level 3 spell
level 9: level 4 spell
level 10: WISH (automatic win condition)
That way it would be imperative for the crew to try to work together to take down the wizard before he can get the higher level spells or potentially gain the ability to win outright.
I think this would remain a secondary win condition only; the wizard would have other conditions to winning that would be any number of wizardy-sounding things.
this makes me want a time stop spell