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Nerf radbows
#6
Radbows are fine currently. They have a easily noticeable in-hand sprite, so if you're anywhere near people it's unlikely that one would be used. It's a high risk high reward item, as you have to be able to actually hit the person with a single shot. It DOES kill over time as compared to the derringer you can't kill someone is less than 10 seconds. If they can scream for help quick enough you can usually survive, or be cloned quickly. The only thing the radbow may need it a little increase in cost, but why limit traitors? Stop with the knee-jerk nerf reactions to every traitor item, traitor is supposed to be a FUN role not something you necessarily need to actually be good at to enjoy.
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