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Material science: The Effort post II
#7
I don't know how i missed this thread until now.

I agree with some of the stuff you mentioned.
Problem right now is that everyone wants the material stuff to conform to their vision of it.
I tried to make everyone happy for a while but it's not possible.
I, too, would also rather not tie chemistry into this. It's too much trouble unfortunately.

Ore quality was meant as a means to provide the overall quality for a resulting item - not the stats of the ore.
I do like the idea of having ore quality determine the stat ranges of the ore though. Will have to take a second look at that.
The ore stats in general are not even close to final. That is neither the values nor the range of different stats we have.

The recombobulator will probably continue to exist in the form of a pure research computer.

Anyhow, I'll see what i can do and i appreciate the feedback - i'm just not sure how to solve this all yet.

Edit: If you have links to other material related stuff you want me to read just drop the stuff in here.
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