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#78
atomic1fire Wrote:Fun fact: Before detective's office was moved it was the weakest point in security if you APC hack.

Detective's APC powered the doors connecting it to security > Security's APC is right next to where those doors used to be > from there you could probably access brig, while simoltaniously getting engineers yelled at.

There should probably be more security things on APCs (especially considering they don't shock you if you hack them AFAIK), but that would be less fun.

There's more evil things you can do, like kill the power, wait for someone to try to fix it, then stab/sting them. Or swap out the power cell with a sabotaged one. Once someone tries to turn the APC back on it explodes.

Move a welding fluid tank close to it if you want a explosion too. Or fill that area with welding fluid floor tiles, then kill the power and swap the battery.

There's lots of sneaky options.

One of the most evil things to do is when you activate the killswitchs for the AI and cyborgs, to take the powercell from the APC there. Most people don't know off the top of their head where to find another powercell, let alone if you actually close it and lock the APC. Prepare for some super salty cyborgs though.
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