04-08-2015, 03:44 PM
But traitors are hired by the Syndicate, not NanoTrasen. You might be able to reason that this puts them outside of the "station personnel" category.
Should be about good. I like this idea because it prevents robots from turning into lazy layabouts when there's a wizard rampage, but at the same time, it doesn't turn them into straight-out killbots. If you want to go down the killbot route, just slap a non-human law onto the thing. Also, this law is just vague enough to allow for humorous scenarios in the event of a lack of damage or simple whim. ("DAMAGE TO STATION ENTERTAINMENT LEVELS DETECTED. ALL CYBORGS, INITIATE BROBOT MODULES AND PLAY FILE honk.wav UNTIL ENTERTAINMENT LEVELS HAVE BEEN REPAIRED.")
atomic1fire Wrote:Maybe instead of protect the station it could have a neutral law like "RepairStation""The restoration of any and all damage done to station property, such as hull breaches and release of harmful gases, is to be prioritized above all other tasks. This law takes precedence over Laws 2 and 3, but does not nullify them. If there is no damage to be repaired, resume normal functions until further damage is detected."
Meaning fix atmos, walls, floors etc.
Should be about good. I like this idea because it prevents robots from turning into lazy layabouts when there's a wizard rampage, but at the same time, it doesn't turn them into straight-out killbots. If you want to go down the killbot route, just slap a non-human law onto the thing. Also, this law is just vague enough to allow for humorous scenarios in the event of a lack of damage or simple whim. ("DAMAGE TO STATION ENTERTAINMENT LEVELS DETECTED. ALL CYBORGS, INITIATE BROBOT MODULES AND PLAY FILE honk.wav UNTIL ENTERTAINMENT LEVELS HAVE BEEN REPAIRED.")