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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
atomic1fire Wrote:Potentially dumb/risky idea but maybe security's spawn points could have a chance of being the checkpoints?

That way security would actually need to use their radio's, since they aren't immediately all in the same room, and the crew would know that security actually exists because you'd see one officer next to engineering, maybe one near escape, etc, plus detective next to bar.

This makes sense. I also like the idea of security officers choosing a station to patrol around.
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