04-03-2015, 02:44 PM
:downs:
This thread is like putting your head in a bag of glue and asking you to inhale.
The wiki is wrong about alot of things.
I'm going to ground my points here:
1. I think the detective IS security. But he's as much security as the HoP is, he has a different role to play and this has been stated again and again. But I don't think the detective's job is to ACT security. His job is to investigate and to an extent spy on people. He is intelligence. And just like real detectives in real life, he's entitled to arrest someone, but the processing and punishment is in the hands of security whether that be the captain/sec or HoS. Maybe removing sec access is a step too far, but the point was that when a prisoner is in the hands of security, they are no longer in the hands of the detective, as ITS NOT HIS JOB. If a detective makes it his job, then that's fine, but he's in no way obliged to rescue sec if they are in the shit.
2. The gun should have limited ammo in both lethal AND non-lethal, for the reasons already stated. He is NOT acting security. He is not meant to go chasing criminals and stunning them down. His gun is meant for self-defense. If he so happens to catch a criminal in the act, then sure, he can arrest them but it's not particularly his job. His job would be more to inform security that X happened, and Y did Z.
DyssalC:
I'd like to know how lowering his bullets would make him worse at his job, because his job is to investigate, not shoot at people. This would mean that the detective will only discharge his gun when he needs to, and makes those bullets count. I've been in a firefight with a detective, and he speed reloaded 4 fucking times. That's over 21 times he shot his gun. That's not the guns purpose. And it's a gross advantage.
One point I especially disagree with is just because a specific person is bad, and not because the job is wrongly equipped.
Yes I agree a bad person will make a job look bad. That's rather obvious.
But I think the detective IS wrongly equipped. Too much bullets and not enough investigative tools gives people the wrong idea about what the detectives job actually is. He should have all the things that was suggested in previous detective threads; better security cameras, covert listening devices, thermals that actually aid his job seen as he starts with them, and a whole other bunch of things. The new scanner is a vast improvement over the old one, but there needs to be more like that, that fits into goon paced rounds.
This thread is like putting your head in a bag of glue and asking you to inhale.
The wiki is wrong about alot of things.
DyssalC Wrote:Yes, detectives have an issue with not investigating. However, the way to get him to do more investigating is NOT to make it really hard for him to do his job. If he arrests someone but has no sec access, what does he do? Just carry them around for a while? Oh, you say hand him over to sec? So what? The difference is now he has to ask a sec officer to brig the guy? So essentially just adding a middle-man is your fix? Amazing. This solves nothing. I feel people are trying to fix shitty players by making the job more difficult, which is not the fix.
It REALLY seems like everybody is making a mountain out of a molehill with this. Like, ya, some detectives don't investigate. And some MD's don't heal you. And some geneticists don't clone you. And some sec officers don't make an effort to fight crime. And some captains don't try to protect the disk. And some HoPs don't help people at customs. And some engineers don't even bother repairing hull breaches. This happens because that specific person is just bad, not because the job is wrongly equipped.
I'm perfectly fine with giving the detective limited lethal ammo, or again hiding it behind hacked sec dispensers, however limiting non-lethal ammo would be a poor-choice as that's too severe of a nerf.
I'm going to ground my points here:
1. I think the detective IS security. But he's as much security as the HoP is, he has a different role to play and this has been stated again and again. But I don't think the detective's job is to ACT security. His job is to investigate and to an extent spy on people. He is intelligence. And just like real detectives in real life, he's entitled to arrest someone, but the processing and punishment is in the hands of security whether that be the captain/sec or HoS. Maybe removing sec access is a step too far, but the point was that when a prisoner is in the hands of security, they are no longer in the hands of the detective, as ITS NOT HIS JOB. If a detective makes it his job, then that's fine, but he's in no way obliged to rescue sec if they are in the shit.
2. The gun should have limited ammo in both lethal AND non-lethal, for the reasons already stated. He is NOT acting security. He is not meant to go chasing criminals and stunning them down. His gun is meant for self-defense. If he so happens to catch a criminal in the act, then sure, he can arrest them but it's not particularly his job. His job would be more to inform security that X happened, and Y did Z.
DyssalC:
I'd like to know how lowering his bullets would make him worse at his job, because his job is to investigate, not shoot at people. This would mean that the detective will only discharge his gun when he needs to, and makes those bullets count. I've been in a firefight with a detective, and he speed reloaded 4 fucking times. That's over 21 times he shot his gun. That's not the guns purpose. And it's a gross advantage.
One point I especially disagree with is just because a specific person is bad, and not because the job is wrongly equipped.
Yes I agree a bad person will make a job look bad. That's rather obvious.
But I think the detective IS wrongly equipped. Too much bullets and not enough investigative tools gives people the wrong idea about what the detectives job actually is. He should have all the things that was suggested in previous detective threads; better security cameras, covert listening devices, thermals that actually aid his job seen as he starts with them, and a whole other bunch of things. The new scanner is a vast improvement over the old one, but there needs to be more like that, that fits into goon paced rounds.