04-01-2015, 08:50 AM
Yup, other than fun, which I could only increase through mashing the buttons on the arcade machines, it was all pretty neat!
If you imagine an hour long shift is the equivalent of a day, then make players perform actions as often as they would in a full day, but scaled down to fit an hour long session.
Like, eat 3 meals a day/shift, one big nap half way through, a couple of sips every 10 minutes or so, something like that.
If you imagine an hour long shift is the equivalent of a day, then make players perform actions as often as they would in a full day, but scaled down to fit an hour long session.
Like, eat 3 meals a day/shift, one big nap half way through, a couple of sips every 10 minutes or so, something like that.