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Brain assemblies ~ Sentient bombs and much more.
#18
Yeah my main irk with the sentient bomb was the entire aspect of whether the player who is sentient can actually do badstuff.
It'd seem redundant to kill a traitor and strap his brain to a bomb, and even more redundant to kill one of your mindslaves and do it.

It brings up an interesting question: Maybe the sentient object is a slave to their purpose, rather than their creator?
A sentient bombs purpose is to explode.
A sentient vending machine is to advertise tasty snacks, etc.
This way, the rules aren't so vague at what you can do. If you are a brainvat, and you were built for a purpose, then your job unlike borgs who follow laws, is to complete that purpose. A brainvat's purpose is just existing, and yelling. A brainbot's existence is free will, and it can decide to do what it likes as it has the ability to do so.

This is all new territory, I think it's rather fun, we should be discussing more objects which a brainvat can connect to. Mulebots and pods are one thing. I'd like to think a brainvat can access the maintenance terminal and override anything without tools.
Maybe it can be wired to a computer (ghost in a machine?) or a door frame for access that otherwise would require a card, but could potentially backfire rather hilariously.
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