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Motive system Feedback thread.
#25
Frank_Stein Wrote:There's a huge flaw in this system. People are avoiding their motive's by playing as borg, or getting borged. Obviously we need some motives for borgs

Maybe oiling to replicate thirst
Polishing to replicate hygiene

I'm sure we could think of some unique borg traits. Being robots, maybe they should have a need to perform calculations? Have random math problems come up that they need to solve. Failure to do so causes a system crash and they need to be rebooted.

Good ideas. Maybe a motive to ensure lawfulness of borg actions? Of course there has to be a birdwell motive, but since birdwell is illegal when it rises the law motive would drop. This would add a neat equilibrium mechanic that keeps them on their feet.
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