03-30-2015, 09:38 AM
As the brainvat idea patent holder, *cough, I like these ideas so here's my input:
I agree with atomicfire, and it's not such a stretch to put a brainvat beside a bomb. It would be no different code wise than what I suggested, just make a brainvat and place him in a bomb rigged room. Most players would stick around and scream audibly as they see the timer tick down, rather than straight up suicide. Knowing that your actively still in the game and have a chance of revival and being on the edge of being completely eradicated with no chance of revival is an entertaining concept.
I don't think you need to complicate the brainvat idea too much though. I dont think adding a circuit board to the brainvat so it can talk is a good idea. Brainvat should be a simple enough recipe of brain+vat+glass, and then activate in hand. The reason I would like it simple as it's meant to be a ad hoc quick revival so it can see and talk.
However, having more attachments is a welcome concept.
Making a brainbot is one assembly that I suggested, which would literally attach an arm and a thread and away ye go.
There's plenty more things you could attach a brain to, another thing I suggested was CRITTERS
I agree with atomicfire, and it's not such a stretch to put a brainvat beside a bomb. It would be no different code wise than what I suggested, just make a brainvat and place him in a bomb rigged room. Most players would stick around and scream audibly as they see the timer tick down, rather than straight up suicide. Knowing that your actively still in the game and have a chance of revival and being on the edge of being completely eradicated with no chance of revival is an entertaining concept.
I don't think you need to complicate the brainvat idea too much though. I dont think adding a circuit board to the brainvat so it can talk is a good idea. Brainvat should be a simple enough recipe of brain+vat+glass, and then activate in hand. The reason I would like it simple as it's meant to be a ad hoc quick revival so it can see and talk.
However, having more attachments is a welcome concept.
Making a brainbot is one assembly that I suggested, which would literally attach an arm and a thread and away ye go.
There's plenty more things you could attach a brain to, another thing I suggested was CRITTERS