Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Add a short cooldown to the traitor invisability cloaker.
#56
powerful items don't need one powerful hard counter they need a shitload of weak soft counters, that's what makes things interesting

Flashes disabling cloaks was a great mechanic, because Flashes are everywhere but just disabling a cloak didn't do anything beyond give you a bit of a window of opportunity to fight back. You could activate the flash and the cloaker would become visible, but he could also bug out and reactivate it. Plus if he had sunglasses on you were using an item that you couldn't actually hurt him with, and needed to be smart or work in groups.

The cloaker still had a huge advantage from the cloak without leaving the crew helpless. And then that got removed, for some reason, and the only counter against it was thermals which basically just made it completely worthless against the 2 dudes on the station who had thermals and completely unbeatable for the other 40 dudes who didn't.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)