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New Antagonist Role: The Serial Killer
#20
I really did not want to comment on this thread, cause I'm a firm believer in constructive criticism and all that, but I feel compelled to anyway. I think that one can easily create this effect by just being a regular traitor (or that hardmode traitor for that matter). You can name yourself in various ways already, and the weird item mods I saw suggested seem like one should be able to construct interesting things with the existing system. I mean the creative traitors already do this, but to frame this in the context of a serial killer just seems a bit grotesque.
And also: the rules for creepiness would still be in place, but serial killers are creepy in a bad way by their very nature. It's like saying you can roleplay as a registered sex offender but don't be creepy about it! I realise that the people in the thread do not intend it in that way at all, but it seems like it would be really encouraging the kind of weird creepy behavior we try to avoid. I think that the item suggestions are interesting, but I think they can be implemented independently without the creation of a new traitor class. And since one is free to be a serial killer as a traitor already, you can use various items and fulfil this role without being pigeonholed into it. That's just my two cents and I don't mean to minimise anyone's ideas.
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