03-23-2015, 08:21 AM
I love this idea because it would be a great change-up from the all too common traitorly murder spree, but I agree with the posts about giving some sort of incentive for the victims to not just suicide. I think the way you could do this is by creating a Syndicate brig with mechanics for jailing people being available to all traitors, not just those with a kidnap objective.
The Syndicate brig might have to be attached to the listening post, but should be accessible to normal crewmembers (albeit with difficulty) so that daring breakouts can be attempted! This might give the prisoners incentive to stick around after they've been captured.
In order to make the Syndicate brig useful for all traitors and to make the place more dastardly and fearsome, it could feature an execution chamber with a timer that can be set just like the security brig timers.
The idea of the VR prison is cool too, but there should be some way to break out of it.
The Syndicate brig might have to be attached to the listening post, but should be accessible to normal crewmembers (albeit with difficulty) so that daring breakouts can be attempted! This might give the prisoners incentive to stick around after they've been captured.
In order to make the Syndicate brig useful for all traitors and to make the place more dastardly and fearsome, it could feature an execution chamber with a timer that can be set just like the security brig timers.
The idea of the VR prison is cool too, but there should be some way to break out of it.