03-18-2015, 11:26 AM
A related idea could be to have a shifting number of traitors in a traitor round, with telecrystals portioned out accordingly.
i.e. 1-3 traitors get 12 tcs each, 4-6 get 9, 6-8 have 6, 8-10 have 3 (would you want more than 10 in a round?). Possibly with a way to transfer telecrystals between agents if people want to pool together for a better item. In some ways it involves more subtlety, but also encourages cautiously testing crew members to see if they're mutineers too.
i.e. 1-3 traitors get 12 tcs each, 4-6 get 9, 6-8 have 6, 8-10 have 3 (would you want more than 10 in a round?). Possibly with a way to transfer telecrystals between agents if people want to pool together for a better item. In some ways it involves more subtlety, but also encourages cautiously testing crew members to see if they're mutineers too.