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bring back the filler jobs
#53
FrontlineAcrobat4 Wrote:How is adding filler jobs to the game bringing more variety in the game when you can request them at the HoP's Office.

Getting your ID changed to the job feels nowhere near the same as having it be a job.

I remember when the clown didn't have maintenance access, but spawned in a hidey-hole in maintenance. THat was fun, having to be let out in order to do your clowning around, and the fact that people could blame it all on the people who let it out.

I remember there being people who picked clown every round, some of them people we'd come to know and love as being really good clowns.

Heck, it was even bearable when the clown was removed and replaced by a single clownsuit in a secret location, because then there could only ever be one true clown, and it had to be someone who went looking for it.

Making it an actual job, or making it a hidden secret, gives you a sense of IDENTITY, which, ironically, you can't simply get from an ID change.

For example, if you spawn as an assistant and get a job change to Scientist, it FEELS different than if you had spawned as a scientist in the first place.


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