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Antag type: Hardmode traitor
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Traitor sans telecrystals. Appears in mixed, traitor, and possibly a new gamemode featuring nothing but hardmode traitors. Costs less "antag budget" than other antag types, if that's a thing, so there will be more of them.

Good things: Encourages more creative and devious playstyles. Possibly leaves the station more functional than normal, allowing continuation of gimmicks rather than turning all effort into survival in a shattered, burnt-out metal husk.

Potentially bad things: Everybody piles into toxin/chemistry to make bombs. More adminhelps generated when people wonder if their killer was actually an antag without any obvious traitor gear.

I think it would be fun. You learn to set your sights a little lower, maybe just do your job unbelievably badly rather than try to kill the whole station. Or aim for the stars!
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