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Genetics: The Good, The Bad and The Ugly
#63
I see how stability can be a good thing, stopping innocent players running around with tele hulk x ray trolling the whole station.

However if you're a traitorous Geneticist, you can't have fun.

Your job role at that point is completely pointless, you're literally unable to make any mixture of powers that could benefit you in taking over the station, without your skin falling off.

If you're a Chemist you can make the deadliest spray bottle known to man, It will blind you, rip off your face and put a whole through the station, heck. Add that to a flamethrower too!

If you're a Roboticist you can emag every single robot that comes through your way into space flying reinforced speed boosted killing machines.

If you're a Scientist you can make bombs that can literally take 12x12 chunks of the map and turn them into space, killing everything in an even larger size.

If you're even just a plain old medic, You can find evil ways to get rid of people and you carry a badge that says trust me, I'm here to help.

Now.. Now If'you're a Geneticist you can make some really coo- oh wait you can't because your face will fall off and then you'll gibber like "lblblbll bllblbl blblbblb" and die.

People who abuse Genetic powers as non antags should be punished, not the job.
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