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Ideas for Space pod/Space centered jobs
#16
Oh geez I hit submit on accident.

For a proper vault, you need to take a ladder first, to prevent special types of cheating, such as locker and crate blocking, however even that can't stop things like the port-a-sci.

It'd also have to technically be on the secret z-level, to avoid telecheating, however the ladder could just act as a portal to the secret z-level, considering it already kind of does.

The walls would of course need to be destruction-proof.

Maybe even some DWAINE stuff to get in.

Enemies should be ranged, as melee ones rely too much on stuns and knockdowns.

Maybe some wire fixing and generator starting should be involved. How many people actually know how to work an experimental generator?

Some things shouldn't be purely enemy based, though. Perhaps some failure states would involve releasing a combination of plasma and nitrous oxide, and then creating a spark to ignite the plasma. Or failing could result in a room lock-down and the arming of a canister bomb that spawns in and can be disarmed. Or death foam could be released. Or electrical shock could be induced.

A neat series of complicated and difficult puzzles to a nice little payoff would certainly be interesting.
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