03-14-2015, 04:43 PM
Paineframe Wrote:Winklabom Wrote:Agreed, but you can't ignore the fact that borging is done on bad traitors/dumb shitters as a punishment.
That just sticks in people's minds and they just associate borging to punishment. I'm sure you'll find that you'll see much fewer people commiting suicide immediately after being cloned than being borged.
tldr: If somebody's being a bad traitor/dumb shitter, the usual punishment is having your corpse reclaimed or thrown out the nearest airlock. Being borged is an act of mercy, not a punishment - it's a compromise that allows you to be revived while forcibly keeping you out of trouble.
Pretty much. Also, the roboticist traitor tool is an /incredibly/ noticeable thing with some massive downsides. Forced targets need to be taken in alive, and they also still have to obey the laws. Its a tool to be used when the AI is subverted to hell, and the traitor is ready to declare open war on the station, much like a c-saber or a shotgun. Weapons take people out of the game, and the borging station is cool because it shifts the usual dynamic of a dominant rampaging antagonist by letting the victims continue to participate in the game, and still giving survivors a chance to fight back because light borgs are fragile as hell.
Also, the roboticist has to do a lot of work to make modules that actually allow the robots to take humans in alive, and the stations themselves can be removed with a wrench.
Borging isn't a punishment. Its a wonderful opportunity, and I'm glad to see more being done with it.