03-13-2015, 09:30 AM
UrsulaMejor Wrote:I think the viability of this strategy is kind of limited in how terribly obvious it is. it's nowhere near as stealthy as other items, and to be frank, it's bloody obvious when someone drags a corpse into medbay and digs out the same implant over and over.It's overpowered when reusable and used in the fashion we're discussing, the reasons have already been listed.
making it not reusable would be an okay nerf, but ordering your mindslave to commit suicide should always be a viable, if not very creative, option.
it's natural to get mad when this happens to you, but being mad does not mean the item is unbalanced.
When not reusable it's not overpowered. Very simple.
Also, it's natural to get mad because it's boring. It's really god damn boring. It's not even an issue of death, it's just that getting mindslaved and being told to suicide and succumb is the most boring, play-to-win thing. Mindslave somebody and tell them to blow themselves up in a crowded area? No issue. But this is just cheap, boring, uncreative, and uneventful, and above-all unfun. And I get fun is subjective, but I can only see this being fun if you're super inittowinit.