Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Improving Gang Mode
#47
salix_catus Wrote:Here's an idea. Merge gang somewhat with nations.
Have three gangs: research, maintenance and civilians.
heads of staff and security would be neutral.
staff assistants and gimmick jobs get to choose which gang they join (or be neutral and help security)
same basic rules of gang applies, only the bases are pre-established and the gang members are pre-chosen based on what department they join.
for clarification:
Research:
Medical Doctors
Geneticists
Roboticists
Scientists

Maintenance:
Mechanics
Engineers
Miners
Quartermasters

Civilians
Chef
Chaplain
Barman
Botanists
Janitor
Clown

the gang leader would be randomly chosen from the department.
the objective would be to eliminate the other gang leaders.
the rest of the rules would be same as gang i guess.
The gang leader gets to choose the name of the gang.
This is a good idea!
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)