03-05-2015, 06:14 PM
Pacra Wrote:note I upped poison bottles from 1 to 2, so with the pen/hypo setup, you get at least 3, then need to at least consider getting creative with reagents/poison slurriesI wish there was a happy middle-ground here. since about 60% of the time I get boring/slow/ineffectual poisons. I always like to get a stealth storage kit with poison bottles for stealth and management purposes. With these reworks I could get a 6 TC emag for a hypospray, a 1 tc storage and just two poison bottles with a high chance that at least one or both of them will just be cyanide or something else easy to acquire and relatively ineffectual if the victim is anywhere near a medkit. With the old system I could get have 4 poison bottles (usually about 2 useful/fun poisons like rajaijah). There has to be a happy middle-ground somewhere? Or maybe remove the crappier poisons if the cost is higher (1/6 of total TC vs 1/10th) ?
(before our players just use radium )
instead of getting 6 and going on a huge no-effort murderspree.