03-02-2015, 12:55 PM
This massive debate over how to treat traitor's is just weird. The rules basically state that traitors can kill anyone and anyone can kill traitors, no mercy is required. People get upset when they die, that's how it's always been, but attempting to artificially impose "fun" because someone got caught "too early" just tends to frustrate things.
What's even weirder to this whole mess is that the reverse is starting to become true. The other day I saw someone literally complain, "Wizards that murder people are terrible," and have seen several times before, "Lings that eat conscious people instead of braindeads and monkeys are lame," and "murderboning traitors are shit." This problem has become ingrained in our culture. It's almost like a form of "anti-RP," where people will turn a blind eye to the most blatant of things or be upset with antags performing their functions in the name of "fun."
What's even weirder to this whole mess is that the reverse is starting to become true. The other day I saw someone literally complain, "Wizards that murder people are terrible," and have seen several times before, "Lings that eat conscious people instead of braindeads and monkeys are lame," and "murderboning traitors are shit." This problem has become ingrained in our culture. It's almost like a form of "anti-RP," where people will turn a blind eye to the most blatant of things or be upset with antags performing their functions in the name of "fun."