02-23-2015, 01:00 AM
Ooh, good compromise on the Cred System. I really like the tags that constantly generate! Gives them much more incentive to vandalize.
Maybe Cred could buy people abilities akin to super powers? Nothing crazy, mind you, but things like, as you said, the ability to lockpick or maybe get a boost of speed to avoid the cops? Keeping the Black Market separate sounds good and it allows the gangs to use their brains, try to win by sheer numbers, or loot the armory which would be even larger buckets of FUN. Not so sure about the random urges for mutiny, though. Maybe if another member kills the Leader he becomes the new one, complete with all of the responsibilities and rewards that brings. I'm sure the desire would be there naturally if the Leader was capable of some nasty shit. Also it would force everyone in the gang to prove their loyalty, so to speak. Paranoia is always a treat. In fact, why not make it possible for jail time to 'rehabilitate' a member? Enough time in the slammer or enough slaps from the HoS and POOF! Ganger no more! It would be even better if it could happen to the leader. See how loyal your buddies really are when they could take over your position if they leave you to rot! Might give the ex-leader a chance at revenge, too, if he joined the opposing gang or something.
So yea, MONEY. How to get it? Maybe the Leader comes equipped with some sort of Black Market Cargo Shipper? Cargo can only be shipped in your territory, but each successful deal gives you a bit more cred and some cash as well. Maybe it could be linked to the Black Market, too. Kill two birds with one stone and whatnot.
Maybe Cred could buy people abilities akin to super powers? Nothing crazy, mind you, but things like, as you said, the ability to lockpick or maybe get a boost of speed to avoid the cops? Keeping the Black Market separate sounds good and it allows the gangs to use their brains, try to win by sheer numbers, or loot the armory which would be even larger buckets of FUN. Not so sure about the random urges for mutiny, though. Maybe if another member kills the Leader he becomes the new one, complete with all of the responsibilities and rewards that brings. I'm sure the desire would be there naturally if the Leader was capable of some nasty shit. Also it would force everyone in the gang to prove their loyalty, so to speak. Paranoia is always a treat. In fact, why not make it possible for jail time to 'rehabilitate' a member? Enough time in the slammer or enough slaps from the HoS and POOF! Ganger no more! It would be even better if it could happen to the leader. See how loyal your buddies really are when they could take over your position if they leave you to rot! Might give the ex-leader a chance at revenge, too, if he joined the opposing gang or something.
So yea, MONEY. How to get it? Maybe the Leader comes equipped with some sort of Black Market Cargo Shipper? Cargo can only be shipped in your territory, but each successful deal gives you a bit more cred and some cash as well. Maybe it could be linked to the Black Market, too. Kill two birds with one stone and whatnot.