02-20-2015, 04:07 PM
popecrunch Wrote:For that matter, why not extend this to important places in general, like the bridge and the Head offices? A bit less capability for Bad Things there, but access to the comms console can lead to some undesirable shenanigans in the wrong hands.Dr_Bee Wrote:A good question is why can the HoP give out security access anyway? just make it so only the HoS can hand out sec access, he should have the final say about who enters and exists security anyway. and most sec officers throw people out of sec even if they have access due to the fact that if you arent there to be sec you are probably stealing gear to be a vigilante or you are a traitor, which are both something that we are supposed to stop. I plan on obeying the admin ruling but I still think it should be changed.I like this idea, modulo some sort of way to grant the access if the HoS isn't around. Like allowing sec access to be placed on an ID with either the HoS approving it, OR three heads in the absence of an HoS. Maybe only allow the three-heads approval if the round started without an HoS, but I'm not sure if that's possible from a code standpoint. Hm.

Goonhub