02-13-2015, 02:38 AM
This idea is one of those ideas where you say to yourself "why hasn't this been thought of before"
Fuck satanism
Fuck green toolboxes
This equally hap hazard item works for the chaplain completely. It's great because a traitor can't really be meta about this because he's not bound to the same rules as all the crew members. He'll hear ghosts lament about their death and laugh. He'll hear traitors lament about their death and potentially rescue them. He'll hear how they died and will be aware of what threat that's lies in the shadows for him.
This cons match the pros. The ghost chat WOULD drown out the radio chatter, particularly if an antagonist has gone to town, or the ghosts. The chaplain has chosen to snoop on the ghosts and their ill advice at the cost of his sanity.
Chaplain O'Hara shouts, " STOP TALKING ABOUT GAME MECHANICS, YOU SHITS"
How would this effect wraiths? These guys barely talk as is, and ghosts revealing their location isn't much use to the traitor chaplain, who would probably let the wraith be.
Fuck satanism
Fuck green toolboxes
This equally hap hazard item works for the chaplain completely. It's great because a traitor can't really be meta about this because he's not bound to the same rules as all the crew members. He'll hear ghosts lament about their death and laugh. He'll hear traitors lament about their death and potentially rescue them. He'll hear how they died and will be aware of what threat that's lies in the shadows for him.
This cons match the pros. The ghost chat WOULD drown out the radio chatter, particularly if an antagonist has gone to town, or the ghosts. The chaplain has chosen to snoop on the ghosts and their ill advice at the cost of his sanity.
Chaplain O'Hara shouts, " STOP TALKING ABOUT GAME MECHANICS, YOU SHITS"
APARTHEID Wrote:With wraiths around, I'm not so sure about this.
How would this effect wraiths? These guys barely talk as is, and ghosts revealing their location isn't much use to the traitor chaplain, who would probably let the wraith be.