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Make rogue AIs more threatening
#33
Being able to control bots would be nice--not really more dangerous than it currently but at least it gives the AI player something more active to do. I also think being able to access the buddies via DWAINE terminals without relying on the RD having left himself logged in would be sweet; it's complicated enough that it wouldn't be a go-to action but as it is I rarely see an RD use it themselves anyway.

It's hard to think of other options though that directly relate to the AI. If money were more relevant than being able to siphon or divert wages would be an option, or if payroll allowed you to 'fire' people, for example. But these are larger changes that aren't necessarily better for the game as a whole.
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