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Route mechcomp packet data through the mainframe
#4
Fair enough, I have little to no idea how it works and I'm just tossing out a vague thought I had. That said, if the only answer to a machine messing with packets is building another machine to counter it, it sounds like there really should be some way to hard counter it. I'm mostly speaking from the perspective of the AI during a couple of those rounds, where I have no means of physically affecting anything and all the requisite cameras and APCs have been hacked.


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