01-31-2015, 09:00 AM
cgrn10 Wrote:Cut the camera and then killswitch it, so it doesn't have the interface up and can't see it.I can confirm that, if the AI already has its interface up BEFORE you cut the cameras, it can still veto your killswitch.
I once played a round in which I was an AI player and there was a traitor (the sole traitor of the round, mind) who was trying to permanently remove me. He tried damn near every single method of blocking off my access to the killswitch, then tried busting into my core. It was an incredibly valiant effort and it almost worked, but the entire time, this dude completely neglected the infinitely easier and more simplistic method of just uploading a loophole-proof suicide law and calling it a day.
The AI killswitch, as far as I'm able to discern is primarily used to deal with situations where a traitor decides to emag all of the cyborgs and destroying them all individually is impractical and/or impossible. If permanently removing the AI was as simple as pushing a single button on a computer with little to no other setup required aside from dealing with the turret in the room, then rogue AIs would never be a problem ever.
And, as has been stated above, trying to use the killswitch to kill the AI is completely unnecessary when you have the power to just TELL the AI to kill itself via the Upload.