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Pathology Suggestions
#8
More thoughts:

More beneficial/misc symptoms. Of the thirty-nine I have found so far only about three are really beneficial (maybe a couple more - I did run out of monkeys). I might suggest like three tiers of healing each for brute, burn, and toxins (for a total of nine... and one more for what I suspect is an airbubble symptom). Maybe other quote sets. Perhaps some DNA even targets certain creatures - one to target human, one to target monkeys, one to target aliens.... The more good/misc things we have to play with the more likely we'll actually be able to release a good pathogen.

A lockdown button to prevent people from running in when pathology has been compromised - only liftable by the captain and Medical Director perhaps? Located inside pathology of course and traps the pusher in there along with whoever else.
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