01-23-2015, 08:19 AM
Marquesas Wrote:The launcher is costly to maintain. It will also do stamina + damage now instead so that one dude wandering accidentally into blobland will not get into immediate stunlock (but will do in a couple of hits).
Is there any way for the blob to spend a few bio points/evo points on a reagent generator of its own? Stamina+damage from the main slime launcher is great, but using a few extra points to turn your side into the assault with fluorosulfuric acid cells or whatever is another.