Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Make genetic instability scale according to the mutations
#26
In my opinion, I have no problems with Geneticists gaining superpowers such as hulk, or having laser eyes. Its an incentive to research. Maybe research time should double, to prevent Geneticists from getting mutations so fast. The only reason why I enjoyed playing Geneticist, was because I could have many superpowers. The big issue is that some Geneticists never clone. Some people might have a problem with Geneticists never leaving genetics, but Geneticists aren't the only ones who do this. Geneticists need to clone and the ones who never clone are shit. A quick solution (but maybe not a great one) is to job-ban geneticists who never clone, or abuse their powers to an extreme. I don't know. We need a system where geneticists should spend more time cloning, but on some rounds, there aren't a ton of people dying all at once, or corpses flooding medbay. I might be wrong, but I think the instability system should be fixed or replaced with a new system all together. A good geneticist shouldn't be punished for what shit Geneticists have been doing.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)