01-20-2015, 01:33 PM
BaneOfGiygas Wrote:The problem here is that, for a while, geneticists have never really been required to leave their lab. This itself is not an out-and-out problem, but it's the level of detachment from the rest of the crew that's the REAL problem, here. It's not very common for a geneticist to be paying attention to the radiochat while doing genetics research, and the longer a geneticist remains detached from the goings-on of the station, the more cranky they'll get when people barge into their office, the more likely they are to miss corpses, and so on and so forth. It's just the nature of the job and the workspace. Some geneticists avoid this, but they're far and few between.
Please please please stop forcing me to interact with the crew. I don't get what's wrong with me wanting to be safe in my little cubicle while still bringing people back to life, giving them their stuff back, and punting them back out the door. I'm still depressed that mining doesn't get to be free-wheeling loners out on another z-level anymore.
I get cranky when people barge into my office because three or four people will almost invariably barge in behind them, start running around like lunatics, and steal shit from high-profile corpses whose stuff we can't hide away anymore since we don't have lockers (we can get the emergency ones or others but that's the point, that we have to go steal them). And since people like to make a game of stealing the monkeys to prevent us from doing power research, those bodies are our primary source of biomatter, and we can't very well reclaim them with their stuff on if they're in line to be cloned.
We try to avoid the crew because by and large the crew is a bad crew. They're just awful. Don't deny it. Half of them want to murder you, the other half wants to annoy the crap out of you. Maybe some 10% are chill but they're usually the ones that leave us alone.
baneofgiygas Wrote:Hence my previous observation regarding the rather worrying lack of geneticists after basically everyone's been complaining about them. This is, indeed, a bit of a problem. Those complaints were rather justified in most cases, but still, people who antagonize helpful geneticists (unless they're actual antagonists) are being shit.
There was a round not too long ago where the AI bolted open the genetics lab because some station head ordered the medbay doors open. Even when he clarified later that he only meant the front airlocks to Medbay, the AI refused to close them. And all the cyborgs bitched at us, even as I scrambled to clone people around the hordes of assistants and clowns that invariably kept flowing through, stealing stuff. I get that some of it was meant as a joke but it was frustrating, getting shat on for trying to be helpful. And if I'm doing the cloning work, someone else takes my place at the DNA modifier, so when all the cloning's done I'm left to stand around like a chump trying to fight off people trying to rob the corpses.
That is not farting spaceman fun. That's not farting spaceman fun at all.