01-19-2015, 08:19 AM
Frank_Stein Wrote:Considering the limits that have been recently placed on genetics powers, it's probably alright and necessary for there to be some overlap between genetics and cybernetic augments.
If anything I'd encourage overlap.
Giving genetics all the cool fun stuff is boring if roboticists can't goof off too.
At least with this, competent players will play both roles, because there's more rewards.
Also I want people to get drunk so they can try to attach augments to themselves.