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Gang Wars - Official Discussion Thread (Wonk)
Preid Wrote:I've noticed that one gang with a locker in a high traffic spot usually grows to a size where it is impossible to deal with them anymore. In order to negate this rapid gang growth would it be possible to limit the number of members a gang can recruit in correlation to the gangs score? This way the gangs would need to establish themselves a bit before they can competently overrun security as well as give other gangs a chance to get more members.
This would be nice because it would really slow things down in gang mode. I've only played one round and it was great, but my biggest complaint is that the whole station became a warzone five minutes into the round. One member of Gang A kills a member of Gang B, and soon we have small fights popping up all over the place. We overran security at the 15 minute mark. It's just too fast. Slowing things down would make the mode more manageable, and there would be a ton more strategy in managing your gang and choosing a proper place to headquarter your gang.
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