09-30-2012, 10:01 AM
Hello all,
According to the "Syndicate Robot" traitor item available to the roboticist,
"This appears to be a normal robot suit, but when a brain is inserted the resulting cyborg will have it's 1st and 2nd laws refer to syndicate operatives. A fourth law is also added to keep secrecy (Overridden by all other laws). Syndicate cyborgs can see traitors!"
I have a question though, are all traitors "syndicate operatives"? I thought syndicate operatives were only present during a Nuclear Emergency round...
Also, I heard you can emag cyborgs, how is this done? Is it necessary to remove the brain/battery of a cyborg before emagging it? Does it make the cyborg go berserk or does it become friendly to the traitor?
According to the "Syndicate Robot" traitor item available to the roboticist,
"This appears to be a normal robot suit, but when a brain is inserted the resulting cyborg will have it's 1st and 2nd laws refer to syndicate operatives. A fourth law is also added to keep secrecy (Overridden by all other laws). Syndicate cyborgs can see traitors!"
I have a question though, are all traitors "syndicate operatives"? I thought syndicate operatives were only present during a Nuclear Emergency round...
Also, I heard you can emag cyborgs, how is this done? Is it necessary to remove the brain/battery of a cyborg before emagging it? Does it make the cyborg go berserk or does it become friendly to the traitor?