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Will the solarium GOOD ending ever be cleared?
Cogwerks Wrote:
AmosMoses Wrote:I've never even seen any indication that the syndicate are human at all. Always just drones and automation as far as the eye can see.

I just avoid using hostile human NPCs much on the map. Drones feeling robotic makes sense, but silently angry yet normal-looking human mobs stand out weirdly I think. Also been cautioned against using them by other coders. Might use more after some needed mob optimization work though.

At one point back in goonstation history, ~mport~ made some godawful space area that was just full of combative human NPCs shooting at... zombies? Other NPCs? Idk. Whatever it was, it constantly made the game crawl to a halt with nobody around to even see it happening.

Oh well that makes sense.

I'm right about that little outpost actually being a drone though right? Drone sensor array, server racks, huge battery. Can you give any hints about inactive robots if infact they are important to the solarium? They just show up in some odd locations..
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