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Will the solarium GOOD ending ever be cleared?
popecrunch Wrote:
SL the Pyro Wrote:[Image: 6bc782c60f.png]

...Huh. I actually wasn't aware the Automaton interacted with the Philosopher's Stone at all. Has anyone actually gotten it to keep it?

One
...D-did I just stumble upon something here? Pope hasn't quoted anything with his countdown posts before.

Lantern Wrote:we had a run a few nights ago where we gave the automaton all the keys, including the key lime pie. Seems standard right? We also gave it all the special skulls, which apparently no one had ever tried before?
Ali0en Wrote:Nah we did the skull thing a long time ago. Our group kind of stopped. I never posted all of our findings so here's a few.

The Russian cheget, aka nuclear briefcase, has 2 key slots in the menu. It accepts solarium type keys.

The sick guy from the time warp is saveable.

Something something void.
I did suggest this to Mega Paco a while back, wondering if any groups had actually put in the effort to insert every single key and skull. I wonder if it's at that point that you have to hand the Automaton the Philosopher's Stone?

...By the way, how did you get the Automaton to accept more skulls than just the Crystal Skull? I'm unfamiliar with the method and I've only heard of it taking the Crystal, and I haven't even figured out how to make it take that yet. Just wanna make sure I'm on the same page as everyone else.
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