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Remove the Genetics job and
#54
You can't tell people to do stuff.

It has to be obvious from the very structural layout of the station.

People need visual cues not lists of information to tell them how to do stuff.

you have to make stuff idiot proof because an alarming amount of players seem to not know how to do anything or don't want to learn.

The current system relies on the cooperation of other players(that or breaking the station law)and thorough pre-knowledge of how medbay works.

Leaving the current system in makes for a sort of conflict between doctors and geneticists that is really REALLY dull to be involved in, but that some admins seem to sadistically enjoy?

people who want the current system to stay are merely afraid of change.

changing the system would make the game more fun.

It increases the odds that you'll be cloned, which is a good thing because there's already a billion ways a body can get gibbed.

Not everybody's favorite role is traitor.

Some people actually want to help other people enjoy they're game experience.

So. who's fun would it ruin to make a change to the current setup?


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