01-08-2015, 09:26 AM
Marquesas Wrote:The fact that conflicts sparks from MDs wanting to clone and not being allowed to and the Geneticists sitting on the cloning machine and never using it is amusing for me, plus that's a classic SS13 player interaction. I'm against removing said conflict.as if there isn't enough player created conflict anyway? but building it into the mechanics of the game? that's sadistic. Isn't it more fun to send a fully functioning system into chaos than to send an already broken one into chaos?