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Genetic Combination Map
#90
BaneOfGiygas Wrote:That being said, however, perhaps some number tweaking might be necessary. Not even being able to have two mutations at once without mutating more and taking damage is...not good, and inhibits the whole thing perhaps a bit more than is necessary. A limit of...I dunno, two or three, maybe four mutations per person sounds good.

Five. Safely being able to have five mutations per person is a good number, and I'm not just saying that because it's one of my favorite numbers because when you double it you get ten, which is basically the best number ever.

//COUGH

ANYWAYS, five total mutations is a good balance. You get to be strong, but your name isn't Invincible McDemigod, atleast unless the person you're fighting isn't attacking you with shit you're resistant to. If they are, it's their own fault, ya dingus.
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